Metroid Prime

New Benchmark





Dantheman825
Benchmarks: 3

Dolphin Software Rendering

Testing Dolphin's software renderer on Metroid Prime's intro scene. llvmpipe included

12 months ago

Distro: EndeavourOS
Kernel: 6.3.5-zen1-1-zen
GPU Driver:
GPU: Radeon RX 6800/6800 XT / 6900 XT
CPU: 13th Gen Intel Core i9-13900K
RAM: 32 GB






WindowShopper_8
Benchmarks: 1

METROID PRIME REMASTER ON YUZU

about 1 year ago

Distro: Pop!_OS 22.04 LTS
Kernel: 6.2.6-76060206-generic
GPU Driver: 4.6.0 NVIDIA 525.89.02
GPU: GeForce GTX 1050 Mobile
CPU: Intel Core i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB






Dantheman825
Benchmarks: 3

Metaforce Benchmark (v0.1.3-366 vs 404 vs 414)

another test of incremental builds of Metaforce, mostly a showcase of the optimization of newer builds on weak hardware

about 2 years ago

Distro: Manjaro Linux
Kernel: 5.17.1-3-MANJARO
GPU Driver: 4.6 Mesa 21.3.8
GPU: UHD Graphics 600
CPU: Intel Celeron N4000 CPU @ 1.10GHz
RAM: 3 GB






Dantheman825
Benchmarks: 3

Metaforce Performance test (v.0.1.1-18 vs. v0.1.2-35))

I'm just comparing 2 builds I made about a month apart from each other (one being made on April 2nd, and the other on May 2nd). This is running on a shitty HP laptop, so that's why performance is abysmal all around. This benchmark was just playing the intro cutscene of the game. There's probably some variables I didn't consider, so take this with a grain of salt. Type: Laptop Model: HP Stream Laptop 14-ax060nr Backend: Vulkan 1.2.145 [This Benchmark was ran in windowed mode, performance is likely worse in fullscreen]

about 3 years ago

Distro: Manjaro Linux
Kernel: 5.12.1-2-MANJARO
GPU Driver: 3.0 Mesa 21.0.3
GPU:
CPU: Intel Celeron CPU N3060 @ 1.60GHz
RAM: 3 GB