Path of Exile
New Benchmark
Distro: Steam Runtime 2 (soldier)
Kernel: 5.16.14-arch1-1
GPU Driver:
GPU:
CPU: Intel Core i5-7600K CPU @ 3.80GHz
RAM: 16 GB
Distro: Steam Runtime 2 (soldier)
Kernel: 5.16.0-rc1-1-amd-git-00008-gc4f21bcaf4ac
GPU Driver:
GPU:
CPU: AMD Ryzen 9 5950X 16-Core Processor
RAM: 65 GB
Distro: Steam Runtime 2 (soldier)
Kernel: 5.11.0-7620-generic
GPU Driver:
GPU: GeForce GTX 750 Ti
CPU: Intel Core i5-3570 CPU @ 3.40GHz
RAM: 8 GB
Distro: Steam Runtime 2 (soldier)
Kernel: 5.12.5-158-tkg-pds
GPU Driver:
GPU: Radeon RX 470/480
CPU: AMD Ryzen 5 1600 Six-Core Processor
RAM: 16 GB
SMT on/off
Here I test SMT On and Off for Poe standing in my hideout without moving. It is clear that average FPS is a bit lower with SMT Off. Some users report a increase in minimum frames during heavy loads with SMT Off.
Distro: Steam Runtime 2 (soldier)
Kernel: 5.11.0-7612-generic
GPU Driver:
GPU: AMD/ATI
CPU: AMD Ryzen 7 1700 Eight-Core Processor
RAM: 16 GB
7 Harby Ashen wood fights
Ran 7 Ashen woods and logged fps specifically during the harby fights. Uploading for myself but good benchmark to how smooth PoE is on Proton experimental as of 2nd of April. Running Pop!_os 20.10 with Ryzen 7 1700 (most likely the bottleneck of my system) a Sapphire Pulse 5600XT (OCed to stock limits, card has no problem sitting at these speeds as the OC is notoriously small)
Distro: Steam Runtime 2 (soldier)
Kernel: 5.11.0-7612-generic
GPU Driver:
GPU: AMD/ATI
CPU: AMD Ryzen 7 1700 Eight-Core Processor
RAM: 16 GB
Distro: Steam Runtime 2 (soldier)
Kernel: 5.10.7-3-MANJARO
GPU Driver:
GPU: GeForce RTX 3070
CPU: Intel Core i7-4790K CPU @ 4.00GHz
RAM: 16 GB
Dxvk async vs vulkan
POE 3.11 all low setting runing gamemode rx2600 with rx580 checking between dxvk async 1.7 and vulkan
Distro: Arch Linux
Kernel: 5.7.12-arch1-1
GPU Driver: 4.6 Mesa 20.1.5
GPU: Radeon RX 470/480/570/570X/580/580X/590
CPU: AMD Ryzen 5 2600 Six-Core Processor
RAM: 16 GB
Distro: Manjaro Linux
Kernel: 5.7.0-3-MANJARO
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce RTX 2080 Rev. A
CPU: Intel Core i7-9800X CPU @ 3.80GHz
RAM: 32 GB
DirectX 11 (DXVK) vs Vulkan Beta Renderer
Quick benchmark of the Coast on Highest settings (1080p on a GTX 1060 6GB).
Distro: Ubuntu 18.04.4 LTS
Kernel: 5.3.0-53-generic
GPU Driver: 4.6.0$ NVIDIA$ 440.82
GPU: GeForce GTX 1060 6GB
CPU: Intel Core i5-8600 CPU @ 3.10GHz
RAM: 16 GB
Distro: Arch Linux
Kernel: 5.6.3-8-tkg-pds
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce GTX 980
CPU: AMD Ryzen 9 3900X 12-Core Processor
RAM: 32 GB
Distro: Arch Linux
Kernel: 5.6.3-zen1-1-zen
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce GTX 980
CPU: AMD Ryzen 9 3900X 12-Core Processor
RAM: 32 GB
Distro: Arch Linux
Kernel: 5.6.3-zen1-1-zen
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce GTX 980
CPU: AMD Ryzen 9 3900X 12-Core Processor
RAM: 32 GB
Distro: Arch Linux
Kernel: 5.5.6-arch1-1-fsync
GPU Driver: 4.6.0 NVIDIA 440.64
GPU: Geforce RTX 2080 Ti
CPU: Intel Core i7-9700K CPU @ 3.60GHz
RAM: 32 GB