Red Dead Redemption 2
New Benchmark
Distro: Gentoo Linux
Kernel: 6.4.7-gentoo
GPU Driver:
GPU: Radeon RX 6800/6800 XT / 6900 XT
CPU: 13th Gen Intel Core i5-13600KF
RAM: 16 GB
Distro: Nobara Linux 38 (KDE Plasma)
Kernel: 6.3.12-204.fsync.fc38.x86_64
GPU Driver:
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 32 GB
Distro: GNOME 44 (Flatpak runtime)
Kernel: 6.3.7-200.fc38.x86_64
GPU Driver:
GPU: GeForce GTX 1660 Ti Mobile
CPU: AMD Ryzen 7 4800HS with Radeon Graphics
RAM: 15 GB
Distro: Nobara Linux 37 (KDE Plasma)
Kernel: 6.1.14-201.fsync.fc37.x86_64
GPU Driver: 4.6 Mesa 23.0.0
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 32 GB
Red Dead Redemption 2 - Kernels comparison (Arch Linux and Fedora 37)
cachyos-bore-lto [6.1.7-1-cachyos-bore-lto] (Arch Linux), cachyos-bore [6.1.7-bore2.0.fc37.x86_64] (Fedora 37), linux-lts [5.15.89-1.1-lts] (Arch Linux), linux-zen [6.1.6-zen1-2.1-zen] (Arch Linux)
Distro: Arch Linux
Kernel: 6.1.7-1-cachyos-bore-lto
GPU Driver: 4.6.0 NVIDIA 525.85.05
GPU: GeForce GTX 1060 6GB
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 32 GB
Distro: Nobara Linux 36 (KDE Plasma)
Kernel: 6.0.14-201.fsync.fc36.x86_64
GPU Driver: 4.6 Mesa 22.3.1
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 16 GB
Distro: Nobara Linux 36 (KDE Plasma)
Kernel: 6.0.14-201.fsync.fc36.x86_64
GPU Driver: 4.6 Mesa 22.3.1
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 16 GB
RDR2 Ultra Settings | Vulkan | DLSS and FSR Comparison | RTX 2080 Super
Comparison between FSR and DLSS in RDR2. Tested on a RTX 2080 Super on Ultra settings using Vulkan on Ubuntu.
Distro: Steam Runtime 2 (soldier)
Kernel: 5.15.0-50-generic
GPU Driver:
GPU:
CPU: Intel Core i9-9900K CPU @ 3.60GHz
RAM: 16 GB
Distro: Steam Runtime 2 (soldier)
Kernel: 5.15.0-56-generic
GPU Driver:
GPU:
CPU: AMD Ryzen 5 5600X 6-Core Processor
RAM: 16 GB
Distro: Nobara Linux 36 (KDE Plasma)
Kernel: 5.19.11-xm1.0.fc36.x86_64
GPU Driver: 4.6 Mesa 22.3.0-devel
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 16 GB
Distro: Nobara Linux 36 (KDE Plasma)
Kernel: 5.18.13-201.fsync.fc36.x86_64
GPU Driver: 4.6 Mesa 23.0.0-git
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 16 GB
Distro: Nobara Linux 36 (KDE Plasma)
Kernel: 5.18.13-201.fsync.fc36.x86_64
GPU Driver: 4.6 Mesa 23.0.0-git
GPU: Radeon RX 6600/6600 XT/6600M
CPU: AMD Ryzen 7 3700X 8-Core Processor
RAM: 16 GB
RDR2 - Proton/Arch
MANGOHUD=1 WINE_FULLSCREEN_FSR=1 WINEDLLOVERRIDES=dxgi=n,b PULSE_LATENCY_MSEC=60 %command% -adapter 0 -vulkan -USEALLAVAILABLECORES -cpuLoadRebalancing -ignorepipelinecache
Distro: Steam Runtime 2 (soldier)
Kernel: 5.16.13-arch1-1
GPU Driver:
GPU: GeForce GTX 1070
CPU: Intel Core i7-6700K CPU @ 4.00GHz
RAM: 16 GB
RTX 2070 SUPER, Nvidia performance regression
Nvidia driver 460.32.03 for Linux seems to have introduced significant FPS drops in RDR2. This issue was nonexistent with the previous driver 455. Launch tweaks: ```WINEDLLOVERRIDES=dxgi=n,b PULSE_LATENCY_MSEC=60 mangohud %command% -adapter 1 -vulkan -width 2560 -height 1440 -USEALLAVAILABLECORES -cpuLoadRebalancing -ignorepipelinecache``` 'Normal' launch command: ```mangohud %command% -vulkan -width 2560 -height 1440```
Distro: Steam Runtime 2 (soldier)
Kernel: 5.10.7-3-MANJARO
GPU Driver:
GPU:
CPU: Intel Core i7-8700K CPU @ 3.70GHz
RAM: 32 GB