Overwatch
Disable HT For Better Frametimes (For Higher Core CPU'S)
HT @4.7 Ghz and HT Off @4.8 Ghz These test contradict my previous test (in terms of 1% lows being higher with HT Off) seems like Lutri's WINE Runner Version 6.4 benefits from Having CSMT on and HT off unlike Lutri's WINE Runner Verions 6.0 This test has a lower fps avg compared to the custom gamemode running constantly at 400, Due to the map being Workshop Chamber maybe if FPS was higher HT might have a beneficial effect on performance. (These benchmarks were performed on Rialto in a competitive game around the first bridge/spawn area of attack and only lasted around two minutes as it makes benchmarking faster and a slightly more accurate IMO as switching sides in replay causes fps to vary drastically and cap at 60 FPS for a bit. My previous test where I was gettting 400 FPS avg was done on Workshop Chamber which is the smallest map in the game and is not indicative or realistic gaming performance.
Distro: Garuda Linux
Kernel: 5.11.14-zen1-1-zen
GPU Driver: 4.6.0 NVIDIA 465.24.02
GPU: GeForce RTX 2080 Ti Rev. A
CPU: Intel Core i7-8700K CPU @ 3.70GHz
RAM: 32 GB
Color | Name | 1% Min | Avg | 97th percentile | Avg % vs HT OFF CSMT ON 270 FPS CAP ADJ LINE PRE OFF.csv |
---|---|---|---|---|---|
HT OFF CSMT ON 270 FPS CAP ADJ LINE PRE OFF.csv | 251 | 266 | 273 | 100.0 % | |
HT OFF CSMT ON 270 FPS CAP.csv | 252 | 266 | 272 | 100.0 % | |
HT OFF CSMT ON TEST 2.csv | 262 | 288 | 301 | 108.27 % | |
HT Off BOTH HDW PREFETCH AND ADJACENT LINE PREFETCH OFF.csv | 247 | 275 | 298 | 103.38 % | |
HT OFF CSMT ON TEST 1.csv | 256 | 288 | 326 | 108.27 % | |
HT ON CSMT ON.csv | 240 | 265 | 293 | 99.62 % | |
HT ON CSMT OFF.csv | 237 | 262 | 291 | 98.5 % |