zeusthundr Benchmarks: 14
All test where done with 540 FPS limit unless specified. QUICKPLAY: Esperança. WL means Wayland in this case. Meant to post this under the OW2 section instead of OW1
Distro: Arch Linux Kernel: 6.7.10-273-tkg-pds-llvm GPU Driver: GPU: AMD Radeon RX 6900 XT (RADV NAVI21) CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB
gnome
Distro: Arch Linux Kernel: 5.19.3-1-cachyos-bmq GPU Driver: 4.6 Mesa 22.1.7 GPU: Radeon RX 6900 XT CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB
custom game code: HEZHJ Thanks Xypher didn't know this code existed
Distro: Arch Linux Kernel: 5.19.1-2-cachyos-pds GPU Driver: 4.6 Mesa 22.1.6 GPU: Radeon RX 6900 XT CPU: 12th Gen Intel Core i9-12900KF RAM: 32 GB
Can't Confirm this based of charts but I fell like Xephyr increases input latency. FPS cap 370 not sure how it getting 97 avg of 444
HT @4.7 Ghz and HT Off @4.8 Ghz These test contradict my previous test (in terms of 1% lows being higher with HT Off) seems like Lutri's WINE Runner Version 6.4 benefits from Having CSMT on and HT off unlike Lutri's WINE Runner Verions 6.0 This test has a lower fps avg compared to the custom gamemode running constantly at 400, Due to the map being Workshop Chamber maybe if FPS was higher HT might have a beneficial effect on performance. (These benchmarks were performed on Rialto in a competitive game around the first bridge/spawn area of attack and only lasted around two minutes as it makes benchmarking faster and a slightly more accurate IMO as switching sides in replay causes fps to vary drastically and cap at 60 FPS for a bit. My previous test where I was gettting 400 FPS avg was done on Workshop Chamber which is the smallest map in the game and is not indicative or realistic gaming performance.
Distro: Garuda Linux Kernel: 5.11.14-zen1-1-zen GPU Driver: 4.6.0 NVIDIA 465.24.02 GPU: GeForce RTX 2080 Ti Rev. A CPU: Intel Core i7-8700K CPU @ 3.70GHz RAM: 32 GB
These Results are outdated and should not be used as they do not accurately represent gaming performance since the release of Lutri's WINE Runner Version 6.4 (I still have a use for this comparison but will might delete it in the future)
Distro: Garuda Linux Kernel: 5.11.8-zen1-1-zen GPU Driver: 4.6.0 NVIDIA 460.67 GPU: GeForce RTX 2080 Ti Rev. A CPU: Intel Core i7-8700K CPU @ 3.70GHz RAM: 32 GB
CPU is clocked @4.8 Ghz Game Settings: Fullscreen Borderless Vsync Off Triple Buffering Off FPS Limiter 400 Texture Quality Set To High Used replay and spectated the same person (Boss) for the entire match. I used that gamemode due the the excess abilities being used causing a lot of particle effects. Workshop chamber map was used for this gamemode being the smallest map in the game fps is through the roof and is not indicative of the performance one gets during a real match of quick play or competitive.
Distro: Garuda Linux Kernel: 5.11.7-zen1-1-zen GPU Driver: 4.6.0 NVIDIA 460.56 GPU: GeForce RTX 2080 Ti Rev. A CPU: Intel Core i7-8700K CPU @ 3.70GHz RAM: 32 GB
test
Distro: Arch Linux Kernel: 6.7.9-273-tkg-pds-llvm GPU Driver: GPU: AMD Radeon RX 6900 XT (RADV NAVI21) CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB
custom game code: HEZHJ 5 minutes FPS capped to 580 0.1% lows 192.7 FPS for DXVK Async 2.0 and 188.1 FPS for DXVK 2.3. (RB = Reduced Buffering) (LFX = Latency Flex) Latency Flex will not work with DXVK Async 2.0 for some reason even though maybe a year a go it used to work. This might be an issue with Lutris and the way it handles env vars when setting manual dxvk version in runner options since it is the only setting I changed withing Lutris.
Distro: Arch Linux Kernel: 6.7.1-273-tkg-pds-llvm GPU Driver: GPU: AMD Radeon RX 6900 XT (RADV NAVI21) CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB
custom game code: HEZHJ 5 minutes FPS capped to 360 0.1% lows 162.8 FPS for 1.10.3 and 227.2 FPS for 2.1
Distro: Archcraft Kernel: 6.1.12-273-tkg-pds-llvm GPU Driver: 4.6 Mesa 22.3.6 GPU: Radeon RX 6900 XT CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB
custom game code: HEZHJ 5 minutes FPS: Capped to 360 (One Punchman Collab Update)
Distro: Archcraft Kernel: 6.1.15-273-tkg-pds-llvm GPU Driver: 4.6 Mesa 22.3.6 GPU: Radeon RX 6900 XT CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB
custom game code: HEZHJ 5 minutes FPS capped to 360 One Punchman Collab Update
Distro: Archcraft Kernel: 6.1.15-273-tkg-bore-llvm GPU Driver: 4.6 Mesa 22.3.6 GPU: Radeon RX 6900 XT CPU: 12th Gen Intel Core i9-12900KF RAM: 16 GB