uzayonat Benchmarks: 4
Testing the effects of RADV_FORCE_VRS=2x2 (variable rate shading) on apex legends.
Distro: Steam Runtime 2 (soldier) Kernel: 6.0.9-arch1-1 GPU Driver: GPU: Radeon RX 6600/6600 XT/6600M CPU: Intel Core i5-4690K CPU @ 3.50GHz RAM: 16 GB
Dirt Rally (Native Linux) running on a slightly overclocked RX 560 2GB card on high settings at 1080p
Distro: Steam Runtime 2 (soldier) Kernel: 5.16.10-arch1-1 GPU Driver: GPU: Radeon RX 460 CPU: Intel Core i5-4690K CPU @ 3.50GHz RAM: 8 GB
Mount And Blade Bannerlord with Variable rate shading on and off
used mastercomfig medium settings. Intel HD graphics held up much better than i excepted.
Distro: Gentoo/Linux Kernel: 5.12.0-gentoo-x86_64 GPU Driver: 3.0 Mesa 21.1.1 GPU: CPU: Intel Core i7-3630QM CPU @ 2.40GHz RAM: 16 GB