Digital_IO_

DARK SOULS III





Digital_IO_
Benchmarks: 3

Dark souls 3 - bottleneck test

this is a test with a low end cpu and a mid end gpu and the results were surprisingly playable (settings at high preset - location was The Cemetery of Ash)

almost 4 years ago

Distro: Manjaro Linux
Kernel: 5.6.12-1-MANJARO
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce GTX 1660 SUPER
CPU: Intel Core i5-3450 CPU @ 3.10GHz
RAM: 8 GB


Slime Rancher





Digital_IO_
Benchmarks: 3

Slime Rancher - Bottleneck Test

this is a test with a low end cpu and a mid end gpu and the results were surprisingly extremely playable (was tested at highest settings, 1080p, played at dry reef "may vary from location to location further testing needed but can safely assume it should run around 60 whole game round.")

almost 4 years ago

Distro: Manjaro Linux
Kernel: 5.6.12-1-MANJARO
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce GTX 1660 SUPER
CPU: Intel Core i5-3450 CPU @ 3.10GHz
RAM: 8 GB


Yakuza Kiwami 2





Digital_IO_
Benchmarks: 3

yakuza kiwami 2 - Bottleneck test

this is a test with a low end cpu and a mid end gpu and the results were it was sort of playable but it was really lagging nearly the entire time and the cpu was the huge bottleneck, the cpu sat at mostly 80% and the gpu sat at mostly 60%. (settings were set at high, 1080p, was running around kamurocho, "May run better in smaller locations like indoors but can assume not by much")

almost 4 years ago

Distro: Manjaro Linux
Kernel: 5.6.12-1-MANJARO
GPU Driver: 4.6.0 NVIDIA 440.82
GPU: GeForce GTX 1660 SUPER
CPU: Intel Core i5-3450 CPU @ 3.10GHz
RAM: 8 GB